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B.Des. (Humanising Technology)

Design Product experiences for the future

Course Duration: 4 years

Our AICTE approved, 4-year undergraduate program, B. Des. in Humanising Technology, resolves the problem faced by young students to make a choice between their interest in art, science and technology by offering a seamless amalgam of these streams. The program brings new focus on this aspect of ‘multi-disciplinarity’—the byword in the field of design. It enables crafting product/service experiences that are delighting wherein the technology is consumable and unseen, thus ‘humanised.’

This unique program caters to the minutest nuances and gives the multidisciplinary edge to the ever-evolving field of design. Our well-trained, visionary faculty ensure that our students are trained for a bright career in Design.

This program has a generalist two-year foundation, progressing to a focus on designing seamless, Cognitive and behaviour science based product experiences with emergent technologies such as Internet of things (IOT), Virtual Reality (VR), in the third year and professionalising the learnings in the fourth year

Humanising Technology is the act of design to make technology accessible, usable and delightful to the users.




 


Program Objectives

The graduated students of B.Des. (Humanising Technology) will be proficient in:

  • The program teaches students to face and solve the design challenges in the modern world
  • To create designs that will make technology accessible and consumable to the users
  • To expose students to multidisciplinary fundamentals like sociology, psychology and business
  • To open up numerous career avenues with our future-scoped, transdisciplinary, multi-skilled and industry focused program

Unique features

  • A trans-disciplinary design program considering People, Technology, Science & Business
  • Equips student with multi-stream skillsets & sensibility to visualize 2D, 3D & 5D experiences
  • Vibrant student life & campus ecosystem
  • State of the art studios and labs to tinker.


Curriculum design

Our curriculum is a progressive tenet of using Design as a focal point to address problems considering the interpretations from cognitive, behavioural sciences and business. More importantly, considering technology as an opportunity and an enabler.

The course structure facilitates multi-skilling in graphic, product, motion and digital design as well multi-disciplinary capabilities such as coding, scientific research writing, business, psychology and sociology of the user and technology to equip the design student to take a trans-disciplinary, holistic and user-centered approach when designing solutions.

The curriculum is pillared on four multidisciplinary fundamentals- design, technology, sciences and business. Courses in these fundamentals fall under two basic categories ‘Design centric’ and ‘Design allied’. Below is an indicative representation of the course structure of the Program. The detailed version is available on the link – ‘Course structure’


Design

Technology

Science

Business

Design Drawing

Interface Design

Social Anthropology

Project Management

Data Visualisation

Interaction Design

Ethnography

Marketing

Typography

Creative Coding

Usability Testing

Managing Finances

Ideation & Prototyping

Immersive Experiences

Cognitive Ergonomics

Business Communication

Communication Design

Web & Mobile Experiences

Behavioural Design

IPR for Designers

Storytelling

Connected Experiences

Design Research

Creative Entrepreneurship

Digital Skills

 

 

 



Learning goals

The curriculum distribution over four years of B. Des. in Humanising Technology gives our students the much-needed robust foundation, moving on gradually to focus on designing seamless, user centric experiences enabled and opportune by emergent technology.

Years 1 & 2
(Foundation program)

Develops skill sets for multiple streams such as graphic, product, animation, interaction design. Advances sensibilities to visualise using 2D, 3D to 5D sensorial narrative methods whilst congregating to a transdisciplinary mind-set by engaging in courses in technology, business, behavioural, cognitive & social studies, scientific approach to research and communication when problem solving.

Year 3
(Project centric application)

Focuses on problem solving in a project model. Students undergo an internship in the social sector to learn the ropes in the real world. The year also includes courses for designing real scenario experiences opportune and enabled by emergent technology such as web and mobile, Internet of things, virtual reality and such others.

Year 4
(Professionalising)

This is dedicated to maturing the learning with a professional perspective. Capstone Degree Project and Research Paper followed with a five-month internship in an industry of their choice.


Pedagogy

  • Interactive sessions interspersed with mentored practice studios and labs to engage and challenge the students.
  • Workshops on niche aspects of design.
  • Knowledge sharing by ace professionals on design and other allied areas.
  • Valuable learning engagements through exhibitions and conferences.


Career Opportunities

With design dominating, most of the sectors today, it spells good news for budding designers. Thanks to our intensive, immersive and all-encompassing curriculum, aided with the necessary practical training, our graduates can easily land a lucrative job in the consulting, hospitality, IT, banking, healthcare, education, tourism and other sectors. The opportunities are endless. For those wanting to fly solo, the scope is limitless. While the world of start-ups beckon, they can even opt for a master’s degree in design in India or abroad given the awarded degree is internationally recognised as well


Possible Job Profiles

  • Interaction Designer
  • Experience Designer for emerging technology
  • Design Researcher
  • Data Visualizer
  • UX & UI Designer


Our Recruiters

 


Seeking admission to B.Des. ( Humanising Technology)

Eligibility 

The candidate must have passed 10+2 or equivalent examination in any stream and should have obtained a minimum of 50% aggregate marks from a recognized Board. International Baccalaureate Diploma (I.B. certificate / & D.P. awarded candidates) are eligible only if they have cleared their I.B. exam with total of 24 credits (compulsory) and passed 3 H.L. & 3 S.L. mandatorily.

Admission Process

Admission to B.Des is through NMIMS-DAT.

  • Step-1: REGISTRATION AND PAYMENT OF APPLICATION FEES
  • Step-2: Appear for Studio Test
  • Step-3: Appear for Personal Interview & Submission of Portfolio Instruction for portfolio
  • Step-4: DECLARATION OF MERIT LIST


Labs & Studios

Learning in a design school is experiential, mostly by ‘learn by doing’. Hence relevant and state of art equipment in engaging Labs and studios is necessary to tinker, fail and learn

  • State of the art WiFi enabled, Smart-boards equipped studios plus projection facility.
  • The Builder’s sanctum to prototype with different materials with hand and powered machines and tools.
  • One of the few design schools in India to house a Rapid Prototyping Lab (including a 3D printer, laser cutter and CNC milling machine.
  • A Tinkering lab with a wide range of electronics for prototyping, including proto-boards like the Arduino, the Raspberry-Pi, various kinds of sensors, LEDs, drivers to explore and build with
  • The School of Design also houses the XR reality lab with high-end computing machines and state of the art head mounted devices.
  • It is the only school in India to include a Usability lab (Test Drive) in its facilities to evaluate the solutions designed therein. This facilitates user- centricity and value build in design
  • A well-stocked library with up-to-date knowledge resources in design as well all other faculties of the university.

 Virtual Campus Tour





Hostel

The NMIMS Deemed to be University (as per UGC Norms) hostel facility includes two full-fledged hostels and three rented residential accommodations (taken care of by the University itself) in Mumbai, separately for boys and girls. Students are provided with all necessary facilities in the hostel along with some value-added services as well.
Hostel application forms are available on our website. Students are required to submit the hostel application form and hostel fee along with all necessary documents. Hostel allotment list is provided on our website 3 days before the start of classes.

Hostel Application Form - Click here



           
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