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Bachelor in Animation and VFX |School of Design - NMIMS

B.Sc. (Animation and VFX)

The NMIMS (Deemed to be University) is introducing the B. Sc. (Animation and VFX) from August 2021. The salient feature of this programme is the emphasis being laid on the overall development of student with major focus on application and field work. The course manly focuses on Multimedia & its Applications, Basics of animation and postproduction of animation, digital film production and photography, Introduction to visual communication, 3D Animation and modelling, Gaming Technology, Television and film Production Analysis etc. Students will get many opportunities of interactions with experts in these fields during the course tenure. The students can gain hands on experience in the field while doing internships in industries/research institutes/private sectors under the guidance of experts in the fields.

Course Duration: 4 years

B. Sc. (Animation and VFX) is a 4 years course, with major focus on advanced knowledge of animation, visual communication, multimedia and graphics industrial scopes and applications in the field.


A total of 60 seats are available for the B. Sc. (Animation and VFX) programme.



The candidate must have 12th Science/commerce/Arts or equivalent examination (Diploma in engineering/ITI etc.) from recognize board with minimum 50% aggregate marks. The preference will be given to the candidates who had completed national level certification courses in drawing, acting, dancing and photography, sculpting and modelling.

Admission Criteria Process

Merit list will be based on the performance of the candidates in 10 + 2 or equivalent examination. The selection will be solely based on merit. In this regard, the decision of the NMIMS will be final and undisputable as also shall be binding on all concerned.

Softwares Taught

Value Proposition

  • Unique application oriented program, with a provision of completing bachelor degree in Animation and VFX with advanced knowledge of industrial processes, its applications in production process in 4 years.
  • Programme allow students to take elective courses as per their interest thought out the course.
  • Practicals are aligned with all the theory papers to have better understanding of the subjects. This will be helpful in developing innovative ideas/skills in the particular topics.
  • Extensive course work in line with the requirements of Industry, thus adding value to the degree.
  • Industrial Internship in sixth semester to enhanced skills developed during five semesters.
  • In built opportunity to improve soft skills as well as scientific writing.
  • Grading system at par with international standards.
  • A system of continuous evaluation through seminars, quizzes and practicals.
  • Guest faculty drawn from a pool of experts from Industry.
  • Innovative teaching methods involving continuous interaction amongst faculty and students.

Programme Objectives

  • Modern facilities to provide ambience and support for curricular and extra-curricular activities for the overall development of students.
  • Dedicated, qualified faculty to ensure high standard of teaching, learning and evaluation processes.
  • Periodic review and revision of curricula based on feedback from the industry with quick response to ensure the relevance of the programmes to the changing needs of industry.
  • Semester system with proper planning to utilize the resources effectively and efficiently.
  • Industry based project work as part of the curricula to get recognition and reward to the students in the form of job offer or support for further studies and research.
  • The "Industry Interface Program” has been initiated to keep the students abreast of the latest trends in the industry/research organizations through industrial visits and guest lectures.


The first years of the course work focuses on foundation of Animation and VFX. This course focuses on the theoretical, practical learning and applications in the field of Animation industries.
The course is reviewed regularly in consultation with our Board of Studies, which comprises of experts from academia and industry from all over India. Thus, the course is tailor made to fulfil the requirements needed to keep pace with the current developments in the field of Animation and Visual Graphics.
In the three year, along with the permanent faculties, the regular lectures are also conducted by visiting faculties who are experts in their respective fields. Apart from the course work, the faculty also conducts guest lectures by experts, article presentations (Journal Club), etc. to ensure learner centric environment.
In the third year, students can take up 6-month research projects/internship on varied topics either at academic/ institution/ industries etc.


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